![]() Many side quests are available during the course of the game. The main character gains experience points only for completing quests, not for killing enemies. In some cases the choice of a clan greatly changes subsequent gameplay: for example, Malkavians are insane and will therefore have completely different surreal dialogue choices Nosferatu are so ugly that they can't pass for humans and will have to travel through underground paths throughout the game, etc. In the beginning, the player creates the protagonist, choosing between vampire clans, each with its own unique abilities and disciplines: Brujah vampires are suitable for melee fighting, Tremeres can cast spells, etc. Vampire: The Masquerade - Bloodlines is based on the pen-and-paper RPG Vampire: The Masquerade. Before long the new vampire becomes involved in a net of intrigues between powerful organizations and vampire clans and must choose his own place in this terrifying new world. The Prince takes responsibility for the protagonist from now on and decides to test his abilities, sending him to Santa Monica. The hero's short vampire life would have come to an abrupt end if a mysterious person hadn't stepped in and convinced the Prince to spare it. Apparently, the protagonist's sire turned him into a vampire without permission, so Prince LaCroix, the head of the Los Angeles Camarilla branch, decides to execute both. ![]() Before the protagonist is able to reflect upon this new and unexpected form of existence, he is taken to a courtroom, where he gets acquainted with the Camarilla - an organization that preserves order among vampires. Well, not exactly dead, but turned into a vampire - "sired", as the vampires themselves call it. One morning, a seemingly ordinary inhabitant of modern-day Los Angeles wakes up and discovers that he (or she) is dead.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |